Ensō

Turning proximity into meaningful connection.
Investor Deck · Q1 2026

CONFIDENTIAL

02
Ensō

Problem

Connection platforms are failing.
IRL demand is surging.

Dating apps are losing users, social media is burning people out, and the live events industry is posting record numbers. The market is screaming for a new model.

−6%

Tinder/Bumble/Hinge global users declined YoY in Q4 2024 (Bank of America). Match Group stock down ~70% in 5 years.

69%

of dating apps downloaded in 2025 are deleted within one month (AppsFlyer/Fast Company)

79%

of Gen Z report dating app fatigue (Forbes Health 2024 survey)

57%

of Americans report loneliness (Cigna/Evernorth 2025, n=7,500)

151M

fans attended Live Nation events in 2024 ($23B revenue). Live events are booming — digital connection is not.

03
Ensō

Solution

Enso turns shared spaces into
shared moments.

Enso is a proximity-based social platform where real-world presence is the prerequisite for connection. Users declare intent, discover nearby people with matching intent, exchange signals, and enter time-limited conversations called collisions — designed to drive face-to-face interaction.

Intent-First

Users choose what they're open to before they discover anyone. This filters for alignment, not just proximity.

Mutual Consent

Both parties must signal interest. No unwanted contact. Collisions only begin when both sides say yes.

Time Pressure

Collisions have a countdown. This creates urgency to move from chat to real interaction — not infinite scroll.

04
Ensō

Product

Three modes, one platform.

Mode For Key Features Revenue
User Individuals looking to connect Discover, signal, collide, chat, share location, exchange info, Cue AI Freemium + $9.99/mo Premium
Creator Content creators, event hosts, local influencers Broadcast to followers, creator dashboard, engagement analytics, promoted events Creator subscription tier
Venue Bars, restaurants, coworking, event spaces Real-time foot traffic, event management, QR check-in, moderation, attendee analytics Venue subscription + data products
05
Ensō

Market

Three converging markets.
One $290B opportunity.

Enso sits at the intersection of social discovery, the creator economy, and live events — three massive categories converging around the same user need: real-world connection.

Dating apps are repricing aggressively. Tinder Plus: $9.99/mo. Bumble Premium: $29.99/mo. Hinge+: up to $45/mo. Average paying user spends $18–19/mo (Morgan Stanley). The market pays for connection — it just wants a better product.

Market2024–25Projected
Online Dating$11B$19B by 2033
Event Ticketing$73B$107B by 2032
Creator Economy$205B$1T+ by 2033
Combined TAM$289B

Sources: Straits Research, SNS Insider, Grand View Research

SAM — U.S. Dating + Social Discovery$2.6B
SOM — Year 3 Revenue Target$10M ARR
06
Ensō

Competitive Landscape

An open lane between dating and social.

AppProximityIntentTime LimitMulti-ModeVenue Tools
Enso
BumblePartial24h match
Happn
MeetupGroup onlyPartial
Eventbrite

No platform combines real-time proximity, declared intent, time-limited interaction, and a three-sided marketplace serving users, creators, and venues simultaneously.

07
Ensō

Business Model

Multiple revenue streams,
compounding value.

💎

Premium

$9.99/mo · $89.99/yr. Unlimited extends, advanced filters, analytics, priority discovery.

🎨

Creator

Creator mode access, broadcast tools, audience insights, promoted placement.

📍

Venue

Venue dashboard, event management, foot traffic analytics, QR check-in.

📊

Data

Anonymized foot traffic insights, event performance benchmarks for venue partners.

08
Ensō

Go-To-Market

City by city, venue by venue.

Enso launches market-by-market with a density-first strategy. We seed each city with venue partnerships, creator activations, and targeted events to build critical mass before expanding.

Phase 1

Seed City

Launch in Las Vegas. Partner with 20+ venues. Activate local creators. Campus & nightlife focus.

Phase 2

Expand

Add 3–5 cities. Refine creator tools. Launch venue analytics dashboard. Begin IAP monetization.

Phase 3

Scale

National rollout. Enterprise venue deals. Creator marketplace. API partnerships with event platforms.

Phase 4

Platform

International markets. Developer SDK. White-label venue tools. Data products at scale.

09
Ensō

Financial Projections

Path to $10M ARR in 36 months.

MetricYear 1Year 2Year 3
Total Users50K250K1M+
MAU15K100K400K
Paid Conversion5%8%10%
Venue Partners252001,000+
Active Creators1002,00015,000
ARR$500K$3.2M$10M+

Benchmarks: Pricing ($9.99/mo) sits below Tinder Gold ($14.99), Bumble ($29.99), and Hinge ($29.99). Avg. paying dating app user spends $18–19/mo (Morgan Stanley). Conversion (5→10%) aligns with industry freemium benchmarks: 3–5% "good," 6–8% "great" (OpenView/Lenny Rachitsky, n=1,000+ products). Only ~7% of dating app users globally pay for premium (Statista). Venue targets modeled on density: Y1 = 1 city × 25 venues. Y2 = 5 cities × 40 avg. Y3 = 15 cities × 65 avg.

10

The Ask

Raising $1.5M pre-seed to
launch and prove density.

Product is built: 53K+ lines of production code, 68 screens, 24 services, 56 RPCs, 65 database tables. Stripe + RevenueCat payments integrated. Ready for App Store submission.

40%
Product & Engineering
35%
Go-to-Market & Growth
25%
Operations & Runway
Let's Talk →