Turning proximity into meaningful connection.
Investor Deck · Q1 2026
CONFIDENTIAL
Dating apps are losing users, social media is burning people out, and the live events industry is posting record numbers. The market is screaming for a new model.
Tinder/Bumble/Hinge global users declined YoY in Q4 2024 (Bank of America). Match Group stock down ~70% in 5 years.
of dating apps downloaded in 2025 are deleted within one month (AppsFlyer/Fast Company)
of Gen Z report dating app fatigue (Forbes Health 2024 survey)
of Americans report loneliness (Cigna/Evernorth 2025, n=7,500)
fans attended Live Nation events in 2024 ($23B revenue). Live events are booming — digital connection is not.
Enso is a proximity-based social platform where real-world presence is the prerequisite for connection. Users declare intent, discover nearby people with matching intent, exchange signals, and enter time-limited conversations called collisions — designed to drive face-to-face interaction.
Users choose what they're open to before they discover anyone. This filters for alignment, not just proximity.
Both parties must signal interest. No unwanted contact. Collisions only begin when both sides say yes.
Collisions have a countdown. This creates urgency to move from chat to real interaction — not infinite scroll.
| Mode | For | Key Features | Revenue |
|---|---|---|---|
| User | Individuals looking to connect | Discover, signal, collide, chat, share location, exchange info, Cue AI | Freemium + $9.99/mo Premium |
| Creator | Content creators, event hosts, local influencers | Broadcast to followers, creator dashboard, engagement analytics, promoted events | Creator subscription tier |
| Venue | Bars, restaurants, coworking, event spaces | Real-time foot traffic, event management, QR check-in, moderation, attendee analytics | Venue subscription + data products |
Enso sits at the intersection of social discovery, the creator economy, and live events — three massive categories converging around the same user need: real-world connection.
Dating apps are repricing aggressively. Tinder Plus: $9.99/mo. Bumble Premium: $29.99/mo. Hinge+: up to $45/mo. Average paying user spends $18–19/mo (Morgan Stanley). The market pays for connection — it just wants a better product.
| Market | 2024–25 | Projected |
|---|---|---|
| Online Dating | $11B | $19B by 2033 |
| Event Ticketing | $73B | $107B by 2032 |
| Creator Economy | $205B | $1T+ by 2033 |
| Combined TAM | $289B |
Sources: Straits Research, SNS Insider, Grand View Research
| SAM — U.S. Dating + Social Discovery | $2.6B |
| SOM — Year 3 Revenue Target | $10M ARR |
| App | Proximity | Intent | Time Limit | Multi-Mode | Venue Tools |
|---|---|---|---|---|---|
| Enso | ✅ | ✅ | ✅ | ✅ | ✅ |
| Bumble | ❌ | Partial | 24h match | ❌ | ❌ |
| Happn | ✅ | ❌ | ❌ | ❌ | ❌ |
| Meetup | ❌ | Group only | ❌ | ❌ | Partial |
| Eventbrite | ❌ | ❌ | ❌ | ❌ | ✅ |
No platform combines real-time proximity, declared intent, time-limited interaction, and a three-sided marketplace serving users, creators, and venues simultaneously.
$9.99/mo · $89.99/yr. Unlimited extends, advanced filters, analytics, priority discovery.
Creator mode access, broadcast tools, audience insights, promoted placement.
Venue dashboard, event management, foot traffic analytics, QR check-in.
Anonymized foot traffic insights, event performance benchmarks for venue partners.
Enso launches market-by-market with a density-first strategy. We seed each city with venue partnerships, creator activations, and targeted events to build critical mass before expanding.
Launch in Las Vegas. Partner with 20+ venues. Activate local creators. Campus & nightlife focus.
Add 3–5 cities. Refine creator tools. Launch venue analytics dashboard. Begin IAP monetization.
National rollout. Enterprise venue deals. Creator marketplace. API partnerships with event platforms.
International markets. Developer SDK. White-label venue tools. Data products at scale.
| Metric | Year 1 | Year 2 | Year 3 |
|---|---|---|---|
| Total Users | 50K | 250K | 1M+ |
| MAU | 15K | 100K | 400K |
| Paid Conversion | 5% | 8% | 10% |
| Venue Partners | 25 | 200 | 1,000+ |
| Active Creators | 100 | 2,000 | 15,000 |
| ARR | $500K | $3.2M | $10M+ |
Benchmarks: Pricing ($9.99/mo) sits below Tinder Gold ($14.99), Bumble ($29.99), and Hinge ($29.99). Avg. paying dating app user spends $18–19/mo (Morgan Stanley). Conversion (5→10%) aligns with industry freemium benchmarks: 3–5% "good," 6–8% "great" (OpenView/Lenny Rachitsky, n=1,000+ products). Only ~7% of dating app users globally pay for premium (Statista). Venue targets modeled on density: Y1 = 1 city × 25 venues. Y2 = 5 cities × 40 avg. Y3 = 15 cities × 65 avg.
Product is built: 53K+ lines of production code, 68 screens, 24 services, 56 RPCs, 65 database tables. Stripe + RevenueCat payments integrated. Ready for App Store submission.